La Herencia Oculta — Main Cast Lineup & Renders (VisDev | 2D | 2025)

Hero lineup of the main cast with material callouts; scale markers and fabric swatches included for lookdev consistency.

Hero lineup of the main cast with material callouts; scale markers and fabric swatches included for lookdev consistency.

Full cast render on dark gradient; final lighting and color balance for presentation.

Full cast render on dark gradient; final lighting and color balance for presentation.

2D exploration sheet: iterations, proportion tests and silhouette grammar (wave/flame/arch, grief line, claw motifs).

2D exploration sheet: iterations, proportion tests and silhouette grammar (wave/flame/arch, grief line, claw motifs).

Joan Mira, semi-real stylized render; relaxed stance and workwear materials (cotton, leather, poly-twill).

Joan Mira, semi-real stylized render; relaxed stance and workwear materials (cotton, leather, poly-twill).

Close-up of Joan Mira

Close-up of Joan Mira

Maria Soler, teen heroine; slim vertical silhouette, teal trousers and soft leatherette shoes.

Maria Soler, teen heroine; slim vertical silhouette, teal trousers and soft leatherette shoes.

Close-up of María Soler

Close-up of María Soler

 Joan (child), playful pose; wave/flame silhouette cues and warm shirt accent.

Joan (child), playful pose; wave/flame silhouette cues and warm shirt accent.

 Maria (child), sketchbook prop; overalls with reinforced knee patches and rolled cuffs.

Maria (child), sketchbook prop; overalls with reinforced knee patches and rolled cuffs.

Iaia Carme, heavy arch silhouette; layered knit + coat, small handbag prop for scale and attitude.

Iaia Carme, heavy arch silhouette; layered knit + coat, small handbag prop for scale and attitude.

Close-up of Iaia Carme.

Close-up of Iaia Carme.

 Carmen Mira, gentle pose and airy skirt motion; layered fabrics and soft SSS on skin for a warm, grounded feel.

Carmen Mira, gentle pose and airy skirt motion; layered fabrics and soft SSS on skin for a warm, grounded feel.

Quarantamaula entity; feather mantle, linen robe with weathered hem, and hooked talons; slight head tilt for uncanny presence.

Quarantamaula entity; feather mantle, linen robe with weathered hem, and hooked talons; slight head tilt for uncanny presence.

 Adult Joan Mira 8-angle turnaround + expressions; workwear cues (field jacket, cargo pants); clean lines and flats for rig/3D handoff.

Adult Joan Mira 8-angle turnaround + expressions; workwear cues (field jacket, cargo pants); clean lines and flats for rig/3D handoff.

Teen Maria Soler 7-angle turnaround; backpack block-in, ankle cuffs and sneaker construction; proportion grid maintained.

Teen Maria Soler 7-angle turnaround; backpack block-in, ankle cuffs and sneaker construction; proportion grid maintained.

 Joan (child) 7-angle turnaround + alt pose; wave/flame silhouette language; simplified forms for animation readability.

Joan (child) 7-angle turnaround + alt pose; wave/flame silhouette language; simplified forms for animation readability.

Maria (child) 7-angle turnaround + facial close-ups; overalls with reinforced knees and chunky boots; expression range notes.

Maria (child) 7-angle turnaround + facial close-ups; overalls with reinforced knees and chunky boots; expression range notes.

Iaia Carme 8-angle turnaround + acting beats; “gothic arch” massing, knit + coat layering, handbag prop for attitude and scale.

Iaia Carme 8-angle turnaround + acting beats; “gothic arch” massing, knit + coat layering, handbag prop for attitude and scale.

Tio Pep 7-angle turnaround + acting poses; sturdy vertical/horizontal blocks, gloves and cap; bottle prop for character business.

Tio Pep 7-angle turnaround + acting poses; sturdy vertical/horizontal blocks, gloves and cap; bottle prop for character business.

— Quarantamaula 7-angle turnaround + acting; avian legs and raptor talons, feather cloak and cloth bands; aggressive muzzle proportions.

— Quarantamaula 7-angle turnaround + acting; avian legs and raptor talons, feather cloak and cloth bands; aggressive muzzle proportions.

Anatomy/material study: feather vs. skin swatches (ostrich-like texture), skull combo ref, human→creature hand overlays, “hair puffs when angry” behavior.

Anatomy/material study: feather vs. skin swatches (ostrich-like texture), skull combo ref, human→creature hand overlays, “hair puffs when angry” behavior.